For spring quarter of 2012, I took 3D Modeling and Animation for Interactive Media. This course focuses on 3D modeling techniques in Maya and the use of Maya models in Unity.
This is my chess set. This was our first assignment, where each piece was useful in demonstrating certain techniques, e.g. the rook’s tower is a good example of geometry created by extruding faces.
This is my prop project. We were required to model a stationary prop and texture it using basic UV texturing techniques.